The game launched pretty close to the end of the PS4 lifespan and had absolutely no hype whatsoever and felt somewhat incomplete (no VR support, for example – which was advertised, and the lack of it did make creation a bit clunky with the Moves in 2D)
I also had to drive to 3 different EB Games to find the one and only physical copy in my city. I dont think i saw a single ad on TV or in game stores or heck even online. None of my friends – who are all gamers – knew wtf Dreams was. I sold it after a few months, and recently picked it up again in the used bin at EB for $10.
I think they actually just need a full-fledge PS5 release once the console starts becoming more available, and with PS5 exclusive features compared to last-gen (i know we already have a better thermometer and framerate on PS5 but still) , and a full-fledged marketing campaign for the release. That, or make it free on PS Plus, or absolutely putting it on other platforms like PC would help a TON. It’s definitely salvageable but right now it’s pretty dead in the water imo. Hopefully they have some sort of plan to revive it.
It sucks cause the game is sweet but the lack of hype killed even my ambition to create content. Nobody’s playing the content so what’s the point of dedicating all that time and effort into making an art piece to be seen by only a few random people.